Modules may include:
Level 4
Introduction to 3D – You will be introduced to 3D modelling software, skills, techniques and pipelines.
Visual Design – Explore and understand the techniques used to create artwork within the Games industry.
Game Creation – You will learn how to utilise multiple engines to create and develop your own individual game or game level.
Project 1 – Working together as a team to create, develop and produce a game, game level or experience. Collaborating with students from other courses and specialisms.
Principles of Gameplay – You will explore and analyse existing games to understand the core functionalities and gameplay properties that are used to create engaging and immersive experiences.
Professional Development – Learn about the academic requirements of University whilst contextualising this research for games.
Level 5
Game Engine Development – You will develop your skills further within game engines and create your own game or experience using advanced techniques.
Prototyping – You will learn and go through the process of Prototyping and its importance within games.
Project 2 – Working together as a team to create, develop and produce a game, game level or experience. Collaborating with students from other courses and specialisms.
Visual Effects – You will learn how to create visual effects within a game engine to create explosive particles to intricate shader based systems.
Employability Skills – You will develop the softer skills to prepare you for a job in the industry, learning how to pitch and present yourselves in a professional manner.
Principles of Games Design – You will develop your understanding of principles of games, creating your own game and design with no limitations.